Spyfall - Card Game and 21 similar items
Spyfall - Card Game
$16.81
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View full item details »
Shipping options
Offer policy
OBO - Seller accepts offers on this item.
Details
Return policy
Purchase protection
Payment options
PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Item traits
Category: | |
---|---|
Quantity Available: |
Only one in stock, order soon |
Condition: |
Used |
UPC: |
815442019042 |
Game Type: |
Board Game |
Theme: |
Strategy |
Brand: |
GAME |
Min. Number of Players: |
3 players |
Type: |
Complete Game |
Seller Notes: |
“New, factory sealed with box damage. See all photos.” |
Game Title: |
Spyfall |
Listing details
Shipping discount: |
Shipping weights of all items added together for savings. |
---|---|
Posted for sale: |
More than a week ago |
Item number: |
1651155130 |
Item description
Fast Shipping!
New, factory sealed with box damage. See all photos.
Spyfall
DON'T BLOW YOUR COVER: SPYFALL is an easy-to-learn card game of bluffing, probing questions, clever answers, and suspicion. At the start of each round, players receive a secret card informing them of the group's location ? a casino, space station, pirate ship, circus ? except that one player receives the SPY card instead of the location. The Spy doesn?t know where they are, but wins the round if they can figure it out before they blow their cover! Look for the Spy in 30 unique locations!
WALK A MILE IN THE SHOES OF A SPY: Players ask each other questions during intense 8-minute rounds. Non-Spy players want to ask questions and give answers that prove to the other players that they know where they are. But watch out! If your questions and answers are too specific, the Spy will easily guess the location and win. But if your questions and answers are too generic, you might be accused of being the Spy.
YOUR MISSION: Discover the secret location without blowing your cover. Once per round, each player may accuse another player of being the Spy. If all players agree, the game ends and that player?s secret card is flipped up. If the Spy is captured, each of the Non-Spy players win the round. If a Non-Spy is revealed, the Spy wins. Finally, if the Spy figures out where they are, they can reveal their card and make a guess. If they're right, they win the round. If not, the Non-Spy players win.
VERSATILE GAMING: *Standalone game, but compatible with other games in Spyfall series. *
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