Game Engine Architecture by Jason Gregory and 45 similar items
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Game Engine Architecture by Jason Gregory (2009, Hardcover) Book
$94.07
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Estimated to arrive by Tue, Apr 29th.
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FREE via USPS Media Mail (2 to 9 business days) to United States
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View full item details »
Shipping options
Estimated to arrive by Tue, Apr 29th.
Details
FREE via USPS Media Mail (2 to 9 business days) to United States
Offer policy
OBO - Seller accepts offers on this item.
Details
Return policy
None: All purchases final
Purchase protection
Payment options
PayPal accepted
PayPal Credit accepted
Venmo accepted
PayPal, MasterCard, Visa, Discover, and American Express accepted
Maestro accepted
Amazon Pay accepted
Nuvei accepted
Item traits
Category: | |
---|---|
Quantity Available: |
Only one in stock, order soon |
Condition: |
Very Good |
Format: |
Hardcover |
Type: |
Textbook |
Topic: |
History of Architecture |
Special Attributes: |
Book Club Edition |
Language: |
English |
Publication Year: |
2009 |
Book Title: |
Architecture |
Number of Pages: |
864 Pages |
Publication Name: |
Game Engine Architecture |
Publisher: |
A + K Peter's, The Limited |
Subject: |
Programming / Games/Systems Architecture / General |
Item Height: |
1.8 in |
Item Weight: |
58.5 Oz |
Subject Area: |
Computers |
Author: |
Jason Gregory |
Item Length: |
9.5 in |
Item Width: |
7.5 in |
Listing details
Shipping discount: |
Seller pays shipping for this item. |
---|---|
Posted for sale: |
April 10 |
Item number: |
1737745826 |
Item description
See pictures for measurements and condition if applicable. Getting the item(s) as pictured. I generally have similar items so make a bundle I have extra automatic discounts for bundled items so grab a few things from me!
Dive into the intricacies of game development with "Game Engine Architecture" by Jason Gregory. A must-have for enthusiasts and professionals alike, this 2009 hardcover textbook spans 864 pages, offering an in-depth exploration of the field. It delves into the design and implementation of game engines, providing a comprehensive view of the subject area.
Published by A + K Peter's, The Limited, the book measures 9.5 inches in length, 7.5 inches in width, and has a height of 1.8 inches, with a substantial weight of 58.5 ounces. It's an invaluable resource for those interested in programming, games, and systems architecture, standing as a testament to the evolving landscape of video game creation.
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